Elementalist
Elementalists are multifaceted spellcasters who channel elemental forces, making fire, air, earth, and water do their bidding. What they lack in physical toughness, they make up for in versatility and the ability to inflict massive damage.
Main Hand | Off Hand | Two-Handed | Aquatic |
---|---|---|---|
Dagger | Dagger | Staff | Trident |
Scepter | Focus |
Attunements
Elementalists quickly adapt to threats by harnessing the power of the elements. Even their weapon skills change to suit the element they’re currently attuned to.
Fire
Inflict scorching damage on multiple enemies by turning the ground to fire, raining down molten rock from the skies, and more.
Air
By harnessing wind and lightning, elementalists shock foes, stop them in their footsteps, and run as swiftly as the wind itself.
Water
Elementalists chill their foes with ice and rejuvenate their allies with the soothing power of water.
Earth
The ground under an elementalist’s feet can be called to their aid. They turn flesh to stone, destabilize foes with seismic shocks, or trigger volcanic eruptions.
Spells
As masters of magic, elementalists have access to a variety of spells and cantrips.
Glyphs
These arcane spells are enhanced by the elementalist’s current attunement. They activate glyphs to call down elemental storms or summon elemental familiars to aid them in battle.
Conjuring
Elementalists use conjure spells to create elemental weapons, such as a bow of ice, an axe of fire, a lightning hammer, and an earthen shield.